WBR 2nd Printing + Golden Lap + Updates

As Warped Beyond Recognition has started selling out at the online retailers, we've corrected a couple typos and ordered a second print run. Also, some updates on what's in the works.

WBR 2nd Printing + Golden Lap + Updates
From the warehouse!

Warped Beyond Recognition 2nd Printing

As my Mothership module Warped Beyond Recognition started selling out at the various online retailers that carry it, it has come time for a 2nd printing! The keen-eyed Thursday Garreau graciously pointed out a couple typos we missed in the first run of Warped Beyond Recognition:

P.13, LOG 01: 5 spells "psionics" as "pisonics."
p.16 describes Billy's performance as Act 5, Scene 2, but it's actually Act 5, Scene 1!

These have been corrected, both in the PDFs and in the new printing.

If you're looking to grab a copy of Warped, you can get one direct from us at the shop right now, or from Tuesday Knight Games, Exalted Funeral, and other retailers when they're back in stock!

Golden Lap

Did you know I also make video games? I recently worked with Funselektor and Strelka as the designer for their new minimal, historical open-wheel racing management sim, Golden Lap!

Golden Lap on Steam
Step into the polished shoes of a racing team manager in the heart-stirring Golden Era of motorsport where every decision can lead to glory or gravel. With sleek minimalist charm and deep strategic gameplay, Golden Lap offers a unique experience in the motorsport management genre.
"Step into the polished shoes of a racing team manager in the heart-stirring Golden Era of motorsport where every decision can lead to glory or gravel. With sleek minimalist charm and deep strategic gameplay, Golden Lap offers a unique experience in the motorsport management genre."

I never would have guessed I'd wind up designing a game about managing motorsport racing teams in the '70s, but here we are!

WARPED Campaign Report

I just posted a new campaign report from my Mothership home game over on TRAAA.SH. We were playing through The Haunting of Ypsilon-14 at the time:

Warped 02.03: No-See-Um
After stopping to refuel at the remote mining station Ypsilon-14, the crew gets caught up in some local trouble involving missing miners, a

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