TRAAA.SH
One of the original Mothership RPG blogs. The origin of Calm, No-Initiative Action, and other influential house rules.
About
TRAAASH was one of the very first blogs in the Mothership RPG community, and according to Sean McCoy (creator of Mothership), has had an “outsized impact on Mothership’s development” and is “just incredible.” (Thanks, Sean!)
It’s a blog with a relaxed update schedule, a distinctive visual style, and is packed with useful tools, ideas, and information for Wardens everywhere.
Quotes
For those of you who don’t know, Quadra has had a sort of outsized impact on Mothership’s development for how little you’ve probably seen of them. Their blog Traaash is just incredible. I’m always looking forward to their play reports from their home game. Their Calm house rules for Mothership are widely used. Even their custom character sheet altered the direction we took ours.
— Sean McCoy, creator of Mothership
Highlights
- Origin of the Mothership community’s most-recommended house rules.
- Quadra’s Mothership Campaign Character Sheet had a major influence on the design of the official Mothership 1E character sheet.
- Origin of No-Initiative Action for Mothership, which more or less became how combat is run in 1E.
- Origin of the Calm System for Mothership, a popular inversion of Mothership's Stress system.
- Home to the serialization of Quadra’s home campaign, Warped, also the seed for their first Mothership module, Warped Beyond Recognition.
Factsheet
- An RPG blog by Quadra, primarily for Mothership, the award-winning indie sci-fi horror tabletop RPG.
- Running since 2019.